Difference between revisions of "Useful links"
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==VDrift== | ==VDrift== | ||
− | * [http://vdrift.net/ Home] | + | * [http://vdrift.net/ Home] - Homepage of the VDrift project. |
− | * [http://cars.vdrift.net/ Cars] | + | * [http://cars.vdrift.net/ Cars] - VDrift cars database. |
− | * [http://vdrift.net/Forum/ Forum] | + | * [http://vdrift.net/Forum/ Forum] - Discuss new features and development, report bugs and get help with problems in the forums. |
− | * [http://svn.vdrift.net/ SVN Repository] | + | * [http://svn.vdrift.net/ SVN Repository] - Find the latest development version here. |
− | * [http://code.google.com/p/vdrift/issues/list Issue Tracker] | + | * [http://code.google.com/p/vdrift/issues/list Issue Tracker] - Tracks the fixing of bugs and implementing of new features. |
− | * [http://vdrift.net/staticpages/index.php?page=irc-chat Chat] | + | * [http://vdrift.net/staticpages/index.php?page=irc-chat Chat] - IRC channel so you can talk to us directly. |
==Driving Simulation Information== | ==Driving Simulation Information== | ||
− | * [http://www.miata.net/sport/Physics/ Physics of Racing | + | * [http://www.miata.net/sport/Physics/ Physics of Racing] - A series of articles about the physics of racing cars. |
− | * [http://www.cescg.org/CESCG-2003/SDeak/index.html Dynamical Simulation in a Driving | + | * [http://www.cescg.org/CESCG-2003/SDeak/index.html Dynamical Simulation in a Driving Simulator] - A paper that addresses some important aspects of building a graphical model and a dynamical model for a driving simulator. |
− | * [http://www.racesimcentral.com/ Race Sim Central] | + | * [http://www.racesimcentral.com/ Race Sim Central] - Racing simulation news and forums. |
− | * [http://www.racedepartment.com/content/ RaceDepartment] | + | * [http://www.racedepartment.com/content/ RaceDepartment] - Racing simulation community. |
==Open Driving Simulators and Racing Games== | ==Open Driving Simulators and Racing Games== | ||
− | * [http://torcs.org/ The Open Race Car Simulator (TORCS)] | + | * [http://torcs.org/ The Open Race Car Simulator (TORCS)] - A car racing simulation focusing on AI racing and research. It can also be used as a ordinary car racing game too. |
− | * [http://sourceforge.net/projects/trigger-rally/ Trigger Rally] | + | * [http://sourceforge.net/projects/trigger-rally/ Trigger Rally] - A fast-paced open source rally racing game. |
− | * [http://vamos.sourceforge.net/ Vamos Automotive Simulator] | + | * [http://vamos.sourceforge.net/ Vamos Automotive Simulator] - A automotive simulation framework with an emphasis on thorough physical modeling and good C++ design. It includes a real-time, first-person, 3D driving application. |
− | * [http://speed-dreams.sourceforge.net/ Speed Dreams] | + | * [http://speed-dreams.sourceforge.net/ Speed Dreams] - A fork of the TORCS, aiming to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, as well as constantly improving visual and physics realism. |
− | * [http://supertuxkart.sourceforge.net/ Super TuxCart] | + | * [http://supertuxkart.sourceforge.net/ Super TuxCart] - A free 3D kart racing game |
− | * [http://code.google.com/p/vdrift-ogre/ | + | * [http://code.google.com/p/vdrift-ogre/ Stunt Rally] - A racing game that focuses on closed rally tracks with possible stunt elements (jumps, loops, pipes). It uses VDrift for car simulation. |
− | * [http://www.racer.nl/ Racer] | + | * [http://www.racer.nl/ Racer] - A free car simulation project using professional car physics to achieve a realistic feeling and an excellent render engine for graphical realism. |
[[Category:External Resources]] | [[Category:External Resources]] | ||
[[Category:Expand]] | [[Category:Expand]] | ||
[[Category:Reformat]] | [[Category:Reformat]] |
Revision as of 10:31, 11 December 2010
VDrift
- Home - Homepage of the VDrift project.
- Cars - VDrift cars database.
- Forum - Discuss new features and development, report bugs and get help with problems in the forums.
- SVN Repository - Find the latest development version here.
- Issue Tracker - Tracks the fixing of bugs and implementing of new features.
- Chat - IRC channel so you can talk to us directly.
Driving Simulation Information
- Physics of Racing - A series of articles about the physics of racing cars.
- Dynamical Simulation in a Driving Simulator - A paper that addresses some important aspects of building a graphical model and a dynamical model for a driving simulator.
- Race Sim Central - Racing simulation news and forums.
- RaceDepartment - Racing simulation community.
Open Driving Simulators and Racing Games
- The Open Race Car Simulator (TORCS) - A car racing simulation focusing on AI racing and research. It can also be used as a ordinary car racing game too.
- Trigger Rally - A fast-paced open source rally racing game.
- Vamos Automotive Simulator - A automotive simulation framework with an emphasis on thorough physical modeling and good C++ design. It includes a real-time, first-person, 3D driving application.
- Speed Dreams - A fork of the TORCS, aiming to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, as well as constantly improving visual and physics realism.
- Super TuxCart - A free 3D kart racing game
- Stunt Rally - A racing game that focuses on closed rally tracks with possible stunt elements (jumps, loops, pipes). It uses VDrift for car simulation.
- Racer - A free car simulation project using professional car physics to achieve a realistic feeling and an excellent render engine for graphical realism.