Old Method of Compiling on Mac OS X

From VDrift
Revision as of 08:47, 26 July 2011 by Timo 6 (talk | contribs) (Update for xcode 4.1)
Jump to: navigation, search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

This page documents how to compile VDrift on the Mac OS X operating system.

Prerequisites

The VDrift Mac OS X project requires Xcode 3.2 or later. The latest version, Xcode 4.1 is free on the Mac App Store.

Get the VDrift source code, either from the latest source release on the VDrift downloads page, or the development version.

Building

Open tools/osx/vdrift.xcodeproj and in Xcode 4 or higher click "Build" in the "Product" menu, otherwise hit "Build" from XCode's "Build" menu.

Error fixing

If when building, you get some errors, it is most likely because the Xcode project is out of date (it often is as we don't have an active Mac OS X developer). To fix it:

  • Remove files from Xcode that are in the project but not in the repository anymore.
  • Add new files to Xcode that are in the repository, but have not yet been added to the project.

You can see which files have added or removed in the output of 'svn update'.