Difference between revisions of "Old Method of Compiling on Mac OS X"

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m (11 revisions: Import from old wiki (on 15 May 2012))
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{{note|This page is deprecated and only kept for future reference. See [[Installing]] for current information.}}
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#REDIRECT [[Compiling]]
 
 
This page documents how to compile VDrift on the Mac OS X operating system.
 
==Prerequisites==
 
The VDrift Mac OS X project requires Xcode 3.2 or later. The latest version, [http://developer.apple.com/xcode/ Xcode] 4.1 is free on the [http://itunes.apple.com/us/app/xcode/id422352214?mt=12&ls=1 Mac App Store].
 
 
 
Get the VDrift source code, either from the latest source release on the [http://sourceforge.net/project/showfiles.php?group_id=137283 VDrift downloads page], or the [[Getting the development version#Mac OS X|development version]].
 
 
 
==Building==
 
Open ''tools/osx/vdrift.xcodeproj'' and in Xcode 4 or higher click "Build" in the "Product" menu, otherwise hit "Build" from XCode's "Build" menu.
 
 
 
==Error fixing==
 
If when building, you get some errors, it is most likely because the Xcode project is out of date (it often is as we don't have an active Mac OS X developer). To fix it:
 
* Remove files from Xcode that are in the project but not in the repository anymore.
 
* Add new files to Xcode that are in the repository, but have not yet been added to the project.
 
 
 
[[Category:Development]]
 
[[Category:Review]]
 
[[Category:Operating Systems:Mac OS X]]
 

Latest revision as of 07:28, 27 August 2012

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