Difference between revisions of "Old Method of Installing on Mac OS X"

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(Added prerequisites section.)
 
(→‎Binary Install: Made 2nd bullet more concise.)
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==Binary Install==
 
==Binary Install==
 
* Download the latest VDrift release for Mac OS X from or [http://sourceforge.net/projects/vdrift/files/vdrift/ SourceForge] (a link to the latest version is always on the home page at [http://vdrift.net/ vdrift.net]).
 
* Download the latest VDrift release for Mac OS X from or [http://sourceforge.net/projects/vdrift/files/vdrift/ SourceForge] (a link to the latest version is always on the home page at [http://vdrift.net/ vdrift.net]).
* If you are not using Safari as your browser or disabled the automatic opening of safe file types you have to double click the downloaded ''.dmg'' file (probably in your download folder).
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* If it doesn't automatically open, double click the ''vdrift-xxx-xx-xx.dmg'' file (probably in your download folder).
* Drag or copy all the files and folders from the mounted disk image named "VDrift" to your ''Applications'' folder.
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* Drag or copy all the files and folders from the resulting mounted disk image named "VDrift" to your ''Applications'' folder.
 
* Double-click the ''vdrift'' application now found in your ''Applications'' folder.
 
* Double-click the ''vdrift'' application now found in your ''Applications'' folder.
  

Revision as of 14:04, 10 January 2011

Prerequisites

Binary Install

  • Download the latest VDrift release for Mac OS X from or SourceForge (a link to the latest version is always on the home page at vdrift.net).
  • If it doesn't automatically open, double click the vdrift-xxx-xx-xx.dmg file (probably in your download folder).
  • Drag or copy all the files and folders from the resulting mounted disk image named "VDrift" to your Applications folder.
  • Double-click the vdrift application now found in your Applications folder.

Compiling from Source

If you're interested in developing VDrift or checking out the very latest additions to the project, then you may want to try compiling from source.