Difference between revisions of "Old Method of Compiling on Mac OS X"

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This page documents how to compile VDrift on the Mac OS X operating system.
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#REDIRECT [[Compiling]]
==Prerequisites==
 
The VDrift Mac OS X project requires Xcode 2.2 or later. The latest version, [http://developer.apple.com/xcode/ Xcode] 4 costs $4.99 on the [http://itunes.apple.com/us/app/xcode/id422352214?mt=12&ls=1 Mac App Store], or get it by registering with Apple on the [http://developer.apple.com/programs/ iOS or Mac Developer Programs] for $99 a year.
 
 
 
Get the VDrift source code, either from the latest source release on the [http://sourceforge.net/project/showfiles.php?group_id=137283 VDrift downloads page], or the [[Getting the development version#Mac OS X|development version]].
 
 
 
==Building==
 
Open ''tools/osx/vdrift.xcodeproj'' and in Xcode 4 or higher click "Build" in the "Product" menu, otherwise hit "Build" from XCode's "Build" menu.
 
 
 
==Error fixing==
 
If when building, you get some errors, it is most likely because the Xcode project is out of date (it often is as we don't have an active Mac OS X developer). To fix it:
 
* Remove files from Xcode that are in the project but not in the repository anymore.
 
* Add new files to Xcode that are in the repository, but have not yet been added to the project.
 
You can see which files have added or removed in the output of 'svn update'.
 
 
 
[[Category:Development]]
 
[[Category:Review]]
 
[[Category:Operating Systems:Mac OS X]]
 

Latest revision as of 06:28, 27 August 2012

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